HOW TO PLAY?
Shuffle the cards and lay them on the table, face down, in rows.
MATCH CARDS AND ANSWER QUESTIONS
On each turn, a player turns over any two cards (one at a time)and keeps them if the cards match in color and puzzle piece.
You must also say the phrase when the puzzle pieces are connected.
PLACE SET CARD UP LIKE THIS !
DON’T PUT THE SET CARD DOWN (ABMCG Version 1)
Place the Set Card to the side.
The winner must ask the opponent to demostrate the card with a name calling example.
The S.E.T. card is also like the Winners card. Read the card aloud and ask your opponent to give you a scenario where you can
demostrate the S.E.T. principles from the card.
Example: (STOP EXPRESS TELL)
Player without the card: You are stupid.
Player with the card: “Stop”
Player with the card: “It hurts when you call me names.”
Player with the card: “I am telling the teacher.”
Matching the Wildcard allows the player to answer questions and receive the points of the card.
Bully Pass is like the Joker card.
Answer it, and you get to go again.
If you flip over a card before the Bully Pass, answer it and then flip the other card over. Try again!